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3D Ultra Pinball Thrillride

Article Published: Tuesday, October 31, 2000 (Vol. 6 No. 211)
Game Review By Alex Dennis
E-mail: alex_bigballer@yahoo.com
 
Devleoper: Sierra Attractions
Category: Arcade - Pinball
System Requirements: P133, 32 MB RAM, Win 9x
ESRB Rating: Everyone
 

What do you get when you mix plain, old Pinball, an exciting amusement park and 3D technology? 3D Ultra Pinball Thrillride! Of Course! Contrary to the usual pinball game of merely using flippers, to direct a ball into special areas to gain points, without allowing it to fall between the flippers and out of play, Thrillride presents a more interesting challenge. The main table is based on the famous Hershey Park in Pennsylvania, USA. And a number of the rides and attractions of this park have been miraculously integrated into game-play. There are 15 amusement park rides that appear on the table when appropriately triggered and each one presents its own challenge. There are two main zones worthy of mention namely the Fun Zone and the Thrill Zone. When you successfully direct a ball into the Fun Zone, the challenges that you may encounter are the Kissing Tower, Bumper Cars, Canyon River Rapids, Virtual Coaster, and Flying Falcon. Two of these put you on separate full-screen mini-tables: in Virtual Coaster you build your own roller coaster and then ride it (this is done from a first person perspective); and in Canyon River Rapids you aid floating rafts to escape by using the pinball to hit interfering rocks. The Thrill Zone consists of various roller coaster rides. These are the Great Bear (you attempt to hit passing roller coaster cars), Lightening Racer (featuring two coaster cars racing to the finish), Sidewinder, Sooper Dooper Looper, and Tidal Force (you direct the ball up a ramp). There is also a special mode called the Thrill Ride. There are 3 clocks positioned on the table and every time you hit one of these you decrease the initial waiting time of 50 minutes by 5. When the waiting time reaches zero you automatically go into the Thrill Ride mode. In this mode, bright flashing arrows appear on the table pointing to various ride entrances. Your aim is to hit the ball into these rides as hard as you can. The trill ride meter then becomes active clocking the velocity of the ball for each ride you take on. When the reading on the thrill ride meter is at its maximum you then earn a thrill point. Presenting another great challenge is the multi-ball mode. This triggers automatically at periodic intervals and when it does you are challenged to keep track of three balls instead of one. With all this available activity, one is bound to get hungry. Knowing this made it fitting for Sierra to include a Snack Bar on the main table. Each visit to this facility will earn you a treat that is worth points!

Ratings (on a scale of one to five)

Graphics (****): For a pinball game, Thrillride excelled in this area. The designers did a good job of fitting the amusement park theme into the table. All the usual pinball chutes and bumpers have become coaster rides and bumper cars. A Ferris wheel and merry go round are also part of the ball movement. The only things that retain their original orientation are the flippers. My only problem was the rare occasion when it wasn't that easy to locate the ball's actual position among all these obstacles.

Interface (****): This title features a large host of customizable features. The menus are simple, following the ordinary windows format, making them easy to use and to understand.

Gameplay (****): This game is fun and addictive. I'm right now trying to finish this article quickly in order to play it one more time before I delete it.

Multiplayer (***): I see pinball as more of a single player game than a multiplayer game, so it was surprising to see such an option. Thrillride presents two multiplayer options. It allows for four players to compete on one computer, but not at the same time. Each player takes turns, going one after the other. The other option allows you to post your high scores on the Internet.

Sound FX (*****): The sound effects are the best part of this game. All the interactions of the ball with its environment are well represented. An announcer is present informing the gamer of the rides triggered and also presenting short instructions at the start of each challenge.

Musical Score (***): The music for this title was nice to listen to at the beginning, but I was not so enthused after playing the game a couple times. Generally the music doesn't affect game-play though, because the sound effects are far more important when playing pinball.

Difficulty (****): The level of difficulty can be customized in the options, but generally this game is full of difficult challenges. No matter how difficult the challenges seemed, though, they never became so difficult that they appeared frustrating and insurmountable.

Overall (****): In general, I believe pinball games are boring, which is why I was surprised to find Thrillride actually worth playing. This game is especially well suited for people who can't handle (or can't afford) games that require a lot of time and effort to learn. Such people are often condemned to playing simple card games like solitaire or FreeCell (Ugh!). If you fall into this category and you're becoming increasingly tired of playing these card games, then 3D Ultra Pinball Thrillride is the game for you. If you don't want to take my word for it, then you can download the FREE DEMO from the 3D Ultra Pinball Thrillride website (http://www.sierra.com/attractions/titles/thrillride/) and try it out for yourself.

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